Redis is an open source, key-value database built with an in-memory design that emphasizes speed. It has support for rich data types, atomic operations, and Lua scripting.
By default, you are limited to 10 clusters per account or team. If you reach this limit but need to create more database clusters, you can submit a request for a higher limit by clicking “Request Increase” on the window that shows when you attempt to create another cluster.
You cannot resize cluster nodes to smaller sizes. To move from a bigger node to a smaller node, create a new cluster with the desired node size and import your data.
You cannot delete the default database and user.
Point-in-time-recovery (PITR) is limited to the last 7 days.
VPC networks are only available to resources, accounts, and teams in the same region as the VPC network.
By default, database clusters only support up to 100 IP addresses as trusted sources. Different types of resources add varying numbers of IP addresses to your cluster. For example, Droplets typically have two IP addresses, one public and one private, both of which count towards the 100-address maximum. To add more than 100 IP addresses, contact support.
You cannot migrate databases from clusters inside of DigitalOcean to other clusters inside of DigitalOcean using the online migration feature.
You currently cannot add IPv6 rules to a database cluster’s trusted sources.
DigitalOcean Managed Databases Caching clusters do not support the following features:
Caching database clusters do not support third-party clients to manage access control lists (ACLs).
You cannot add users to Caching database clusters using the DigitalOcean Control Panel.
The amount of available memory in Caching nodes is less than the total amount of RAM because some memory is reserved for the Caching service to function normally. Learn more about Caching memory usage.
Caching nodes can have up to either 10,000 simultaneous connections or 4 simultaneous connections per megabyte of memory, whichever is larger.
For example, a node with 1GiB (1024MB) of memory can have up to 10,000 simultaneous connections. A node with 4GiB (4096MB) of memory can have up to 4 * 4096 = 16,384 simultaneous connections.
You cannot create a standby node with the smallest node size (1GiB-RAM-1-vCPU).
Migrations from AWS ElasticCache are not currently supported.
On Caching, each CPU in your cluster can handle up to 200 new connections per second. Any additional connection attempts within the second fail and users must try again. To work around this limitation, we recommend using connection pooling in your client.
We do not currently support migrating managed database clusters on DigitalOcean to other managed database clusters on DigitalOcean using continuous migration. For example, you cannot migrate a managed database cluster from one DigitalOcean account to another. However, you can migrate with a dump.
Caching currently does not support the option to select a cluster’s storage size independently from its configuration plan.
For performance and security, you cannot use any of the following commands:
bgrewriteaof
: Starts a background append-only file rewritecluster
: Manages different Caching cluster commandscommand
: Provides more details about other Caching commandsdebug
: Contains sub-commands for debugging Cachingfailover
: Manages manual failover of a master to a replicamigrate
: Atomically transfers a key from a Caching instance to another onerole
: Returns the role of the instance in the context of replicationslaveof
: Makes the server a replica of another instance, or promotes it as main/masteracl
: Manages Caching Access Control Listsbgsave
: Creates a snapshot of the dataset into a dump fileconfig
: Alters the configuration of a running Caching serverlastsave
: Returns the UNIX timestamp of the last successful save to diskmonitor
: Streams back every command processed by the Caching serverreplicaof
: Makes the server a replica of another instancesave
: Synchronously saves the dataset to diskshutdown
: Synchronously saves the dataset to disk and shuts down the serverThe following eval commands are also restricted, but you can gain access to them by contacting support:
eval
: Executes a Lua script server-sideeval_ro
: Read-only variant of the eval
commandevalsha
: Executes a script cached on the server side by its SHA1 digestevalsha_ro
: Read-only variant of the evalsha
commandfcall
: Calls a Caching functionfcall_ro
: Read-only variant of the fcall
commandfunction
: Manages Caching functionsscript
: Manages the script cache